| Course | MGT 647 Project Management Integration Framework |
|---|---|
| Module | Module 3 |
| Paper type | MBA Kanban and flow analysis |
| Length | About 1,031 words, 6 pages |
| Format | APA 7 student paper |
| School | Aspen University |
| Program | Master of Business Administration |
| Updated | October 2026 |
Free sample paper for MGT 647 Module 3
Forty-Six Items in Progress and a Five-Week Wait: Kanban and Flow for an Insurer's Claims Systems Team
Student Name
Master of Business Administration, Aspen University
MGT 647: Project Management Integration Framework
Instructor Name
Month Day, Year
Forty-Six Items in Progress and a Five-Week Wait: Kanban and Flow for an Insurer's Claims Systems Team
Lakeshore Mutual's claims systems support team keeps the company's claims platform running. Its eight members fix outages, make changes that state regulators require, adjust rules for adjusters and build small improvements requested by claims managers. Requesters complain that nothing gets done; the team complains that it is always busy. Both are right. This paper explains why Kanban, rather than Scrum, fits the team, analyzes its flow and designs a Kanban system.
Why Kanban Rather Than Scrum
Scrum, adopted by the claims app team in Module 2, commits a team to a sprint goal for two weeks. The support team cannot do that. A claims outage on a Monday morning cannot wait for the next sprint, and in a typical fortnight a third of the team's work was not known at the start. Kanban does not require fixed iterations. Work is pulled into the system as capacity frees up, and urgent items can be handled through explicit policies. It also asks for less upfront change, which matters for a team already stretched.
The Kanban Method
Anderson (2010) developed the Kanban method for knowledge work from experience with software maintenance teams. It begins from three principles: start with what you do now, agree to pursue incremental, evolutionary change, and respect current roles and responsibilities. Its core practices are to visualize the workflow, limit work in progress, manage flow, make process policies explicit, implement feedback loops and improve collaboratively using models. The method's distinctive feature is the work in progress limit: once a column is full, no new item can enter it until one leaves, which forces the team to finish before starting.
Why Queues Matter
Reinertsen (2009) argued that most product development organizations do not manage queues because they cannot see them. Unlike inventory in a factory, unfinished design and code sit invisibly in systems and inboxes. Yet queues create long cycle times, raise risk, delay feedback and lower quality and motivation. He urged organizations to measure the cost of delay, reduce batch sizes and use limits on work in progress to control queues directly. High utilization, often treated as efficiency, makes queues grow sharply as capacity is approached.
Measuring the Current Flow
Little (1961) gave a formal proof that, over the long run in a steady queue, the count of items present is the product of how fast items arrive and how long each one stays. Rearranged, average time equals work in progress divided by throughput. With 46 items in progress and 9.2 completed a week, an item takes about five weeks on average, which matches what requesters report. The relationship also shows the remedy: if throughput holds steady, halving work in progress halves the time each item takes.
| Measure | Value |
|---|---|
| Items started and not finished | 46 |
| Items completed per week, average of the last quarter | 9.2 |
| Average time from start to finish, by Little's law | About 5 weeks |
| Share of items waiting rather than being worked | About 80% |
| Outages handled per month | 4 to 6, each interrupting other work |
Designing the Board
The board has columns for Ready, Analysis, Build, Test and Release, with limits of 4, 3, 6, 3 and 2, so no more than eighteen items are in progress. Four classes of service make policies explicit. Outages are expedited, with one swim lane allowed to exceed limits. Fixed date items, such as regulatory changes, are scheduled back from their deadline. Standard items flow in order. Small improvements and technical debt receive a fixed share of capacity, about 15%, so they are not starved.
Making Policies Explicit
Anderson's practice of explicit policies prevents the board from becoming a picture that everyone reads differently. Each column has a written exit rule. An item leaves Analysis only when the requester has agreed the acceptance criteria. It leaves Build only when code is reviewed by a second engineer. It leaves Test only when a claims user has tried it in the test environment. Blocked items get a red marker and are discussed first at the daily meeting. New work enters Ready only at the weekly replenishment meeting, where the claims operations manager and the team lead choose from waiting requests, so requesters know when and how their work is considered instead of lobbying individual engineers.
Cost of Delay
Reinertsen's emphasis on the cost of delay helps decide what to pull next. Not every request loses value at the same rate. A regulatory change has a deadline after which the company faces penalties, so its cost of delay is low until the date approaches and then very high. A broken rule that sends small claims to senior adjusters costs a measurable amount each week in adjuster time. A cosmetic improvement costs little to delay. Asking requesters to describe what a week's delay costs, even roughly, gives the replenishment meeting a better basis for ordering work than who complains loudest.
Feedback Loops
The team meets at the board for fifteen minutes each morning, walking from right to left, from Release back to Ready, so attention goes first to finishing. Replenishment happens weekly. Once a month, a service delivery review with claims managers looks at cycle time, throughput, blocked time and the mix of work by class of service, and adjusts limits if a column is constantly starved or overloaded.
Expected Results
At eighteen items and 9.2 completed a week, Little's law gives an average of about two weeks. The calculation assumes throughput holds steady; in practice, limits often raise throughput because less switching between tasks means more finishing. The team will test the assumption by tracking throughput and cycle time each week for three months. The first weeks will feel slower, because the team must finish or deliberately drop many of the 46 items before it can start new ones. Some requesters will be told that their item has been closed rather than left waiting indefinitely, which is uncomfortable but honest.
Conclusion
Anderson's method, Reinertsen's argument about queues and Little's law together show why the support team felt busy while requesters waited, and how limits on work in progress can cut waiting from five weeks to about two.
References
Anderson, D. J. (2010). Kanban: Successful evolutionary change for your technology business. Blue Hole Press.
Little, J. D. C. (1961). A proof for the queuing formula: L = λW. Operations Research, 9(3), 383-387. https://doi.org/10.1287/opre.9.3.383
Reinertsen, D. G. (2009). The principles of product development flow: Second generation lean product development. Celeritas Publishing.
MGT 647 Module 3 instructions, in plain terms
Aspen's MGT 647 covers Kanban and flow in Module 3, and students are commonly asked to analyze a team's flow of work and design a Kanban system for it. Follow your classroom's Module 3 page; this example continues the composite insurer. Explain when Kanban suits a team better than Scrum. Describe Kanban's practices and their purpose. Measure the team's current flow. Apply a flow relationship such as Little's law. Design a board with work in progress limits and classes of service. Explain how flow will be watched and improved, including the regular meetings the system needs. Cite sources in APA 7 form.
How this MGT 647 Module 3 example is built
The claims systems support team of eight handles about nine completed items a week but has 46 items started and unfinished. Anderson's 2010 book on Kanban sets out practices including visualizing the workflow, limiting work in progress, managing flow, making policies explicit and improving collaboratively. Reinertsen's 2009 book on product development flow argues that queues are the root cause of slow delivery and that limiting work in progress controls them. Little's 1961 queuing proof ties the number of items present to their arrival rate and how long each stays. Applying it, 46 items divided by about nine a week gives an average of five weeks per item. The board limits work in progress to eighteen items, sets four classes of service, from outages to small improvements, and is expected to cut the average to about two weeks if throughput holds.
Where the marks sit in the MGT 647 Module 3 rubric
Kanban papers earn credit when they move from describing the board to analyzing the flow. This example explains why Kanban fits this team, measures current flow and uses Little's law to show how limits will shorten waits. Anderson's practices shape the board, Reinertsen's argument about queues explains why limits help and classes of service handle urgent work without chaos. The analysis is numerical, and its assumption that throughput holds steady is stated and tested. Explicit exit rules for each column and a cost of delay basis for choosing work show a Kanban system that people can run, not only draw.
MGT 647 Module 3 help: mistakes that cost marks
Kanban papers often describe a board with columns and stop there. Analyze the flow: work in progress, throughput and how long items take. Another weakness is drawing a board without limits, which is a task list rather than a Kanban system. Explain how urgent work is handled without wrecking flow. Make policies explicit, such as when an item counts as done. State the assumptions behind any calculation. Finally, explain how the team will review flow and improve it over time. Give requesters a predictable way to get work considered, since lobbying individual team members is one of the main sources of hidden work in progress.
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MGT 647 Module 3 questions, answered
What does MGT 647 Module 3 usually ask for?
Aspen's MGT 647 covers Kanban and flow in this module, so analyzing a team's flow and designing a Kanban system is a common deliverable. Check your classroom prompt.
What is the difference between Scrum and Kanban?
Scrum works in fixed sprints with set roles and events; Kanban manages continuous flow by visualizing work and limiting work in progress, which suits work that arrives unpredictably.
What is Little's law?
Little proved that the average number of items in a system equals the arrival rate times the average time in the system, so time equals work in progress divided by throughput.
Where can I find a free MGT 647 Module 3 sample paper?
The example above analyzes flow for an insurer's claims systems team and designs a Kanban board with limits.
Why limit work in progress?
Reinertsen and Anderson argue that limiting work in progress shortens queues and so shortens the time each item takes, while exposing bottlenecks.